📜 Panduan Perintah & Sistem Advancements
📌 Pernyataan Sumber Repositori: Dokumentasi di Wiki ini mencerminkan kondisi kode sumber terkini di repositori, yang mungkin memuat komit atau fitur pengembangan yang belum dirilis di CurseForge atau Modrinth.
| Feature Domain | Implementation Status | Technical Mechanism |
|---|---|---|
| Custom Brigadier Subtrees | Not Implemented (By Design) | Integrated directly with vanilla /gamerule system |
| Custom Advancement JSONs | Not Implemented (By Design) | Leverages vanilla mob triggers and Advancement criteria |
| GameRule Registration | Active | DynamicGameRuleManager.integerRule() & booleanRule() |
☕ Catatan Pengembang Solo: Jika Anda menyukai kawanan kelelawar 3D BOIDs yang realistis dan pemupukan tanaman otomatis dengan guano, dukung karya saya di Ko-fi!
📌 Standar Otentik & Deklarasi Anti-Fiktif
In strict adherence to the Authentic Branding Standard (Anti-Deception Invariant), Better Bats does not register artificial or redundant /betterbats subcommands when vanilla Minecraft already provides native infrastructure. All configuration is handled cleanly through vanilla /gamerule.
🎮 Perintah Kontrol via GameRule
Administrators can query and modify bat behaviors directly in chat:
/gamerule better-bats:bat_spawn_weight 45
/gamerule better-bats:bat_guano_threshold 6000
/gamerule better-bats:bat_drop_guano_item true
/gamerule better-bats:bat_pest_control falseSee full list: Tabel GameRules Dinamis
