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🌱 Guano-Erzeugung & Düngung von Anbauflächen ​

📌 Quellcode-Hinweis: Die Dokumentation in diesem Wiki gibt den aktuellen Stand des Quellcodes im Repository wieder, einschließlich unfertiger Commits und Entwicklungsfunktionen vor der offiziellen Veröffentlichung auf CurseForge und Modrinth.

ParameterSpecification Details
NBT Persistence Tagbetterbats:guano_ticks (Integer)
Default Timer Threshold12000 ticks ($600\text{ seconds} / 10\text{ minutes}$)
Speed GameRule Keybetter-bats:bat_guano_threshold
Item Drop GameRule Keybetter-bats:bat_drop_guano_item (Default: false)
Crop Target Interfacenet.minecraft.world.level.block.BonemealableBlock
Farmland Search DepthUp to 20 blocks vertically below roost position
Fertilizer ParticlesHAPPY_VILLAGER (Success) / MYCELIUM (Soil drop)
Item Entity Dropminecraft:bone_meal (When item drop enabled)

☕ Solo-Entwickler-Notiz: Wenn dir die realistischen 3D-Fledermausschwärme und die Guano-Düngung deiner Felder gefallen, unterstütze mich gerne auf Ko-fi!


⌛ Guano-Akkumulation & Auslöser ​

While a bat is roosting (isResting() == true), each game tick increments its internal guano_ticks counter. Once the counter reaches the threshold specified by better-bats:bat_guano_threshold:

  1. A downward raycast checks up to 20 blocks below the bat's position.
  2. If a BonemealableBlock (e.g. wheat, carrots, potatoes, beetroots) is detected, bone meal fertilization is applied automatically with green HAPPY_VILLAGER sparkles.
  3. If better-bats:bat_drop_guano_item is true, a physical minecraft:bone_meal item drops at the ground coordinate.
  4. The guano_ticks counter resets to 0.

🌾 Feldfrucht- und Bodenreaktion ​

$$\text{Fertilization Interval} = \frac{T_{\text{threshold}}}{20.0} \quad (\text{seconds})$$

Setting bat_guano_threshold to a lower value increases the frequency of automatic crop fertilization.


Next: Dynamische GameRules-Tabelle | Fledermaus-Ökologie & Schlaf

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