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God Mode & Infinity (26.2)

System ParameterValue
Global Infinity Ruleig:dm_infinity_global
Default Statefalse (Disabled)
Damage InterceptionIncoming damage cancelled at HEAD ($0$ damage applied)
Tooltip Styling✦ UNBREAKABLE (Gold, Bold)
PriorityAbsolute (Evaluated before any multiplier)

⚡ Overview & Mechanics

God Mode (Infinity) grants complete invincibility to items within selected categories. When God Mode is active for an item, any durability loss event is completely intercepted and cancelled at ItemStackDurabilityMixin, preventing the item from ever taking damage or breaking.

Distinction from Vanilla Unbreakable Component

  • Vanilla Unbreakable component must be applied to individual item stacks via commands (/give @p diamond_sword[unbreakable={}]).
  • Durability Multiplier's God Mode is world-wide and category-wide: every tool, weapon, or armor piece in the world automatically behaves as unbreakable without editing item NBT or components.

🛡️ The 24 God Mode Rules

#GameRule KeyCategory NameTarget ItemsDefault
1ig:dm_infinity_globalGlobal God ModeAll damageable items in the gamefalse
2ig:dm_infinity_weaponsWeapons God ModeAll weapons (swords, spears, tridents, maces, bows, crossbows)false
3ig:dm_infinity_swordsSwords God Mode#minecraft:swords, #c:swordsfalse
4ig:dm_infinity_spearsSpears God Mode#minecraft:spears, #c:spearsfalse
5ig:dm_infinity_tridentsTridents God ModeItems.TRIDENT, TridentItem, #c:tridentsfalse
6ig:dm_infinity_macesMaces God ModeItems.MACE, MaceItem, #c:macesfalse
7ig:dm_infinity_bowsBows God ModeItems.BOW, BowItem, #c:bowsfalse
8ig:dm_infinity_crossbowsCrossbows God ModeItems.CROSSBOW, CrossbowItem, #c:crossbowsfalse
9ig:dm_infinity_shieldsShields God ModeItems.SHIELD, ShieldItem, #c:shieldsfalse
10ig:dm_infinity_toolsTools God ModeParent category for all Toolsfalse
11ig:dm_infinity_pickaxesPickaxes God ModePickaxeItem, #c:pickaxesfalse
12ig:dm_infinity_axesAxes God ModeAxeItem, #c:axesfalse
13ig:dm_infinity_shovelsShovels God ModeShovelItem, #c:shovelsfalse
14ig:dm_infinity_hoesHoes God ModeHoeItem, #c:hoesfalse
15ig:dm_infinity_shearsShears God ModeShearsItem, #c:shearsfalse
16ig:dm_infinity_fishing_rodsFishing Rods God ModeFishingRodItemfalse
17ig:dm_infinity_brushesBrushes God ModeBrushItemfalse
18ig:dm_infinity_flint_and_steelFlint and Steel God ModeFlintAndSteelItemfalse
19ig:dm_infinity_armorArmor God ModeParent category for all Armor piecesfalse
20ig:dm_infinity_helmetsHelmets God Mode#minecraft:head_armor, #c:helmetsfalse
21ig:dm_infinity_chestplatesChestplates God Mode#minecraft:chest_armor, #c:chestplatesfalse
22ig:dm_infinity_leggingsLeggings God Mode#minecraft:leg_armor, #c:leggingsfalse
23ig:dm_infinity_bootsBoots God Mode#minecraft:foot_armor, #c:bootsfalse
24ig:dm_infinity_elytraElytra God ModeItems.ELYTRA, DataComponents.GLIDERfalse

👑 God Mode Resolution Order

DurabilityHelper.isInfinite(ServerLevel, ItemStack) checks:

[1. Per-Item Dynamic Infinity == true?] ──► YES ──► Unbreakable (Damage = 0)
                 │ NO

[2. Specific Category Infinity == true?] ──► YES ──► Unbreakable (Damage = 0)
                 │ NO

[3. Weapons/Tools/Armor Infinity == true?] ──► YES ──► Unbreakable (Damage = 0)
                 │ NO

[4. Global Infinity == true?] ──► YES ──► Unbreakable (Damage = 0)
                 │ NO

[Proceed to Single-Use / Multiplier Calculation]

God Mode takes absolute precedence over any multiplier or single-use setting. If ig:dm_infinity_tools = true, tools will never take damage, regardless of whether ig:dm_percent_tools is set to 200, 1000, or 0.

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