GameRules Reference (26.1.2)
All Durability Multiplier GameRules are registered under the custom category durability-multiplier:durability_multiplier ("Durability Multiplier").
📊 Complete GameRules Reference Tables
1. Durability Percentage GameRules
Percentage rules control item durability scaling.
200= 200% (2x durability)100= 100% (Vanilla 1x baseline)50= 50% (Half durability / 2x wear rate)0= Inherit from parent category or global default-1= Single-Use (Glass Mode) sentinel (breaks in 1 hit)
| # | GameRule Identifier | Type | Default | Min | Description & Behavior |
|---|---|---|---|---|---|
| 1 | ig:dm_percent_global | Integer | 200 | -1 | Global base percentage for all damageable items. |
| 2 | ig:dm_percent_weapons | Integer | 0 | -1 | Global override for all weapons (Swords, Spears, Tridents, Maces, Bows, Crossbows). |
| 3 | ig:dm_percent_swords | Integer | 0 | -1 | Specific percentage for Swords (#minecraft:swords, #c:swords). |
| 4 | ig:dm_percent_spears | Integer | 0 | -1 | Specific percentage for Spears (#minecraft:spears, #c:spears). |
| 5 | ig:dm_percent_tridents | Integer | 0 | -1 | Specific percentage for Tridents (TridentItem, #c:tridents). |
| 6 | ig:dm_percent_maces | Integer | 0 | -1 | Specific percentage for Maces (MaceItem, #c:maces). |
| 7 | ig:dm_percent_bows | Integer | 0 | -1 | Specific percentage for Bows (BowItem, #c:bows). |
| 8 | ig:dm_percent_crossbows | Integer | 0 | -1 | Specific percentage for Crossbows (CrossbowItem, #c:crossbows). |
| 9 | ig:dm_percent_shields | Integer | 0 | -1 | Specific percentage for Shields (ShieldItem, #c:shields). |
| 10 | ig:dm_percent_tools | Integer | 0 | -1 | Parent category percentage for all Tools. |
| 11 | ig:dm_percent_pickaxes | Integer | 0 | -1 | Specific percentage for Pickaxes (PickaxeItem, #c:pickaxes). |
| 12 | ig:dm_percent_axes | Integer | 0 | -1 | Specific percentage for Axes (AxeItem, #c:axes). |
| 13 | ig:dm_percent_shovels | Integer | 0 | -1 | Specific percentage for Shovels (ShovelItem, #c:shovels). |
| 14 | ig:dm_percent_hoes | Integer | 0 | -1 | Specific percentage for Hoes (HoeItem, #c:hoes). |
| 15 | ig:dm_percent_shears | Integer | 0 | -1 | Specific percentage for Shears (ShearsItem, #c:shears). |
| 16 | ig:dm_percent_fishing_rods | Integer | 0 | -1 | Specific percentage for Fishing Rods (FishingRodItem). |
| 17 | ig:dm_percent_brushes | Integer | 0 | -1 | Specific percentage for Brushes (BrushItem). |
| 18 | ig:dm_percent_flint_and_steel | Integer | 0 | -1 | Specific percentage for Flint and Steel (FlintAndSteelItem). |
| 19 | ig:dm_percent_armor | Integer | 0 | -1 | Parent category percentage for all Armor pieces. |
| 20 | ig:dm_percent_helmets | Integer | 0 | -1 | Specific percentage for Helmets (#c:helmets, Head slot). |
| 21 | ig:dm_percent_chestplates | Integer | 0 | -1 | Specific percentage for Chestplates (#c:chestplates, Chest slot). |
| 22 | ig:dm_percent_leggings | Integer | 0 | -1 | Specific percentage for Leggings (#c:leggings, Legs slot). |
| 23 | ig:dm_percent_boots | Integer | 0 | -1 | Specific percentage for Boots (#c:boots, Feet slot). |
| 24 | ig:dm_percent_elytra | Integer | 0 | -1 | Specific percentage for Elytra wings (Items.ELYTRA, GLIDER). |
2. God Mode (Infinity) GameRules
When enabled (true), items in that category take $0$ damage and never break.
| # | GameRule Identifier | Type | Default | Description |
|---|---|---|---|---|
| 25 | ig:dm_infinity_global | Boolean | false | Global God Mode for all damageable items in the game. |
| 26 | ig:dm_infinity_weapons | Boolean | false | God Mode for all weapons. |
| 27 | ig:dm_infinity_swords | Boolean | false | God Mode for Swords. |
| 28 | ig:dm_infinity_spears | Boolean | false | God Mode for Spears. |
| 29 | ig:dm_infinity_tridents | Boolean | false | God Mode for Tridents. |
| 30 | ig:dm_infinity_maces | Boolean | false | God Mode for Maces. |
| 31 | ig:dm_infinity_bows | Boolean | false | God Mode for Bows. |
| 32 | ig:dm_infinity_crossbows | Boolean | false | God Mode for Crossbows. |
| 33 | ig:dm_infinity_shields | Boolean | false | God Mode for Shields. |
| 34 | ig:dm_infinity_tools | Boolean | false | God Mode for all Tools. |
| 35 | ig:dm_infinity_pickaxes | Boolean | false | God Mode for Pickaxes. |
| 36 | ig:dm_infinity_axes | Boolean | false | God Mode for Axes. |
| 37 | ig:dm_infinity_shovels | Boolean | false | God Mode for Shovels. |
| 38 | ig:dm_infinity_hoes | Boolean | false | God Mode for Hoes. |
| 39 | ig:dm_infinity_shears | Boolean | false | God Mode for Shears. |
| 40 | ig:dm_infinity_fishing_rods | Boolean | false | God Mode for Fishing Rods. |
| 41 | ig:dm_infinity_brushes | Boolean | false | God Mode for Brushes. |
| 42 | ig:dm_infinity_flint_and_steel | Boolean | false | God Mode for Flint and Steel. |
| 43 | ig:dm_infinity_armor | Boolean | false | God Mode for all Armor. |
| 44 | ig:dm_infinity_helmets | Boolean | false | God Mode for Helmets. |
| 45 | ig:dm_infinity_chestplates | Boolean | false | God Mode for Chestplates. |
| 46 | ig:dm_infinity_leggings | Boolean | false | God Mode for Leggings. |
| 47 | ig:dm_infinity_boots | Boolean | false | God Mode for Boots. |
| 48 | ig:dm_infinity_elytra | Boolean | false | God Mode for Elytra wings. |
3. Single-Use (Glass Mode) GameRules
When enabled (true), items in that category shatter after a single hit.
| # | GameRule Identifier | Type | Default | Description |
|---|---|---|---|---|
| 49 | ig:dm_single_use_global | Boolean | false | Global Glass Mode for all items. |
| 50 | ig:dm_single_use_weapons | Boolean | false | Single-Use for all weapons. |
| 51 | ig:dm_single_use_swords | Boolean | false | Single-Use for Swords. |
| 52 | ig:dm_single_use_spears | Boolean | false | Single-Use for Spears. |
| 53 | ig:dm_single_use_tridents | Boolean | false | Single-Use for Tridents. |
| 54 | ig:dm_single_use_maces | Boolean | false | Single-Use for Maces. |
| 55 | ig:dm_single_use_bows | Boolean | false | Single-Use for Bows. |
| 56 | ig:dm_single_use_crossbows | Boolean | false | Single-Use for Crossbows. |
| 57 | ig:dm_single_use_shields | Boolean | false | Single-Use for Shields. |
| 58 | ig:dm_single_use_tools | Boolean | false | Single-Use for all Tools. |
| 59 | ig:dm_single_use_pickaxes | Boolean | false | Single-Use for Pickaxes. |
| 60 | ig:dm_single_use_axes | Boolean | false | Single-Use for Axes. |
| 61 | ig:dm_single_use_shovels | Boolean | false | Single-Use for Shovels. |
| 62 | ig:dm_single_use_hoes | Boolean | false | Single-Use for Hoes. |
| 63 | ig:dm_single_use_shears | Boolean | false | Single-Use for Shears. |
| 64 | ig:dm_single_use_fishing_rods | Boolean | false | Single-Use for Fishing Rods. |
| 65 | ig:dm_single_use_brushes | Boolean | false | Single-Use for Brushes. |
| 66 | ig:dm_single_use_flint_and_steel | Boolean | false | Single-Use for Flint and Steel. |
| 67 | ig:dm_single_use_armor | Boolean | false | Single-Use for all Armor. |
| 68 | ig:dm_single_use_helmets | Boolean | false | Single-Use for Helmets. |
| 69 | ig:dm_single_use_chestplates | Boolean | false | Single-Use for Chestplates. |
| 70 | ig:dm_single_use_leggings | Boolean | false | Single-Use for Leggings. |
| 71 | ig:dm_single_use_boots | Boolean | false | Single-Use for Boots. |
| 72 | ig:dm_single_use_elytra | Boolean | false | Single-Use for Elytra wings. |
4. Display & Dynamic Modded GameRules
| GameRule Identifier | Type | Default | Description |
|---|---|---|---|
ig:dm_show_tooltip | Boolean | true | Renders durability bonus line on item tooltips. |
ig:percent_<mod>_<item> | Integer | 0 | Dynamic percentage override for specific modded item (Min -1). |
ig:infinity_<mod>_<item> | Boolean | false | Dynamic God Mode override for specific modded item. |
ig:single_use_<mod>_<item> | Boolean | false | Dynamic Single-Use override for specific modded item. |
⚡ In-Game Adjustment Commands
mcfunction
# Query current global percentage
/gamerule ig:dm_percent_global
# Set diamond/netherite pickaxes to 500% (5x) durability
/gamerule ig:dm_percent_pickaxes 500
# Make Elytra wings unbreakable
/gamerule ig:dm_infinity_elytra true
# Set a modded weapon to Single-Use using the -1 sentinel
/gamerule ig:percent_techmod_plasma_cutter -1
# Disable all multipliers (vanilla 100% baseline)
/gamerule ig:dm_percent_global 100