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🌱 Production de guano et fertilisation des cultures ​

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ParameterSpecification Details
NBT Persistence Tagbetterbats:guano_ticks (Integer)
Default Timer Threshold12000 ticks ($600\text{ seconds} / 10\text{ minutes}$)
Speed GameRule Keybetter-bats:bat_guano_threshold
Item Drop GameRule Keybetter-bats:bat_drop_guano_item (Default: false)
Crop Target Interfacenet.minecraft.world.level.block.BonemealableBlock
Farmland Search DepthUp to 20 blocks vertically below roost position
Fertilizer ParticlesHAPPY_VILLAGER (Success) / MYCELIUM (Soil drop)
Item Entity Dropminecraft:bone_meal (When item drop enabled)

☕ Note du développeur: Si vous appréciez les nuées de chauves-souris en 3D réaliste fertilisant vos cultures avec leur guano, soutenez mon travail sur Ko-fi !


⌛ Accumulation de guano et déclenchement ​

While a bat is roosting (isResting() == true), each game tick increments its internal guano_ticks counter. Once the counter reaches the threshold specified by better-bats:bat_guano_threshold:

  1. A downward raycast checks up to 20 blocks below the bat's position.
  2. If a BonemealableBlock (e.g. wheat, carrots, potatoes, beetroots) is detected, bone meal fertilization is applied automatically with green HAPPY_VILLAGER sparkles.
  3. If better-bats:bat_drop_guano_item is true, a physical minecraft:bone_meal item drops at the ground coordinate.
  4. The guano_ticks counter resets to 0.

🌾 Réaction sur les cultures et le sol ​

$$\text{Fertilization Interval} = \frac{T_{\text{threshold}}}{20.0} \quad (\text{seconds})$$

Setting bat_guano_threshold to a lower value increases the frequency of automatic crop fertilization.


Next: Règles GameRules dynamiques | Écologie et perchoirs diurnes

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