⚔️ 害蟲防治與俯衝捕食戰鬥
📌 代碼倉庫原始碼免責聲明:本維基文件反映了倉庫當前的原始碼狀態,可能包含領先於 CurseForge 與 Modrinth 上公開發布版本的最新開發提交或未發布功能。
| Parameter | Specification Details |
|---|---|
| AI Goal Class | net.vanillaoutsider.betterbats.ai.BatDiveBombGoal |
| GameRule Toggle | better-bats:bat_pest_control (Default: true) |
| Target Pest Entities | Silverfish (EntityTypes.SILVERFISH), Endermite (EntityTypes.ENDERMITE) |
| Detection Radius | 8 blocks (Bounding box inflation) |
| Base Impact Damage | 10.0 points ($5\text{ hearts}$) |
| Genetics Damage Multiplier | attack_damage trait ($1.0\times - 4.0\times$) |
| Dive-Bomb Speed | 0.3 blocks/tick |
| Audio Cue | minecraft:entity.bat.ambient (Pitch 0.5f) |
☕ 獨立開發者寄語:如果你喜歡蝙蝠逼真的三維群飛和鳥糞為莊稼施肥的生態體驗,歡迎在 Ko-fi 上支持我的獨立開發!
🦅 捕食機制與目標判定
Bats serve as natural biological pest controllers in deep caverns and strongholds. When better-bats:bat_pest_control is active, bats scan within an 8-block sphere for crawling pests (Silverfish and Endermites). Upon acquisition, the bat ascends and performs a high-speed dive-bomb.
🎯 俯衝加速度與傷害公式
The impact damage delivered upon contact scales with genetics:
$$\text{Damage} = 10.0 \times M_{\text{genetics}}$$
Where $M_{\text{genetics}}$ is the inherited attack_damage modifier from DasikLibrary ($1.0 - 4.0$).
Next: 動物遺傳學與性狀繼承 | 動態遊戲規則參考表
