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Namespaced GameRules Reference

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⚙️ Complete GameRules Specification

All server options in Vanilla Outsider: Better Dogs are controlled dynamically via namespaced GameRules under the prefix betterdogs:. Server operators can modify rules in real time via /gamerule or the in-game command suite.

Category: §lVanilla Outsider: Better Dogs

GameRule KeyData TypeDefaultDescription
betterdogs:bd_wolf_spawn_multiplier_percentInteger150Multiplier for wolf spawn weight in biome spawn settings (150 = 1.5x spawn weight).
betterdogs:bd_dynamic_climate_variantsBooleantrueIf true, dynamically resolves coat variants for modded biomes based on climate physics (Snowy, Ashen, Rusty, Black, Chestnut).
betterdogs:bd_wolf_min_scale_percentInteger70Minimum scale percentage for wolves (70%). Controls rendering and physical bounding box.
betterdogs:bd_wolf_max_scale_percentInteger145Maximum scale percentage for wolves (145%). Controls rendering and physical bounding box.
betterdogs:bd_storm_anxietyBooleantrueIf true, wolves whine and shake during thunderstorms based on personality.
betterdogs:bd_cliff_safetyBooleantrueIf true, prevents wolves from pathfinding or chasing targets off dangerous cliffs/void drops.
betterdogs:bd_creeper_awarenessBooleantrueIf true, tamed dogs detect swelling creepers and flee radially at 1.5x sprint speed.
betterdogs:bd_creeper_evasion_enabledBooleantrueIf true, enables tactical blast evasion sprint away from active creeper fuses.
betterdogs:bd_flee_low_healthBooleantrueIf true, wolves low on health (<30%) attempt to flee from active combat.
betterdogs:bd_friendly_fire_protectionBooleantrueIf true, prevents owners from damaging their tamed dogs via sweeping attacks or direct hits.
betterdogs:bd_dogs_eat_raw_foodBooleantrueIf true, tamed dogs automatically consume dropped raw meat from the ground to heal.
betterdogs:bd_dogs_eat_cooked_foodBooleantrueIf true, tamed dogs automatically consume dropped cooked meat from the ground to heal.
betterdogs:bd_enable_refuse_ground_foodBooleantrueIf true, some dogs born tamed refuse to eat food dropped on the ground.
betterdogs:bd_refuse_ground_food_chanceInteger30Percentage chance (0-100) that a dog born tamed will refuse ground food.
betterdogs:bd_favorite_treatsBooleantrueIf true, wolves have a hidden favorite treat (seeded by UUID) triggering zoomies & full heal.
betterdogs:bd_aggressive_healthInteger-10Bonus health points (half-hearts) for Aggressive personality wolves (-5 hearts).
betterdogs:bd_aggro_speed_percentInteger15Sprinting speed modifier percent for Aggressive wolves (+15% speed).
betterdogs:bd_aggro_dmg_percentInteger-15Attack damage modifier percent for Aggressive wolves (-15% damage).
betterdogs:bd_aggro_follow_startInteger10Follow start distance from owner for Aggressive wolves (10 blocks).
betterdogs:bd_aggro_chase_distInteger50Maximum chase distance limit for Aggressive wolves (50 blocks).
betterdogs:bd_aggro_detect_rangeInteger20Aggressive wolf hostile mob detection range (20 blocks).
betterdogs:bd_aggro_flee_chanceInteger10Percentage chance for Aggressive wolves to flee when low on health (10%).
betterdogs:bd_paci_healthInteger20Bonus health points (half-hearts) for Pacifist personality wolves (+10 hearts).
betterdogs:bd_paci_speed_percentInteger-10Sprinting speed modifier percent for Pacifist wolves (-10% speed).
betterdogs:bd_paci_dmg_percentInteger15Attack damage modifier percent for Pacifist wolves (+15% damage).
betterdogs:bd_paci_knockback_percentInteger50Knockback modifier percent applied to Pacifist wolf attacks (+50%).
betterdogs:bd_paci_follow_startInteger6Follow start distance from owner for Pacifist wolves (6 blocks).
betterdogs:bd_paci_flee_chanceInteger100Percentage chance for Pacifist wolves to flee when low on health (100%).
betterdogs:bd_pacifist_guard_buffsBooleanfalseIf true, Pacifist guard dogs apply Regeneration and Resistance to nearby owners.
betterdogs:bd_normal_follow_startInteger10Follow start distance from owner for Normal wolves (10 blocks).
betterdogs:bd_normal_flee_chanceInteger50Percentage chance for Normal wolves to flee when low on health (50%).
betterdogs:bd_spawn_normal_percentInteger60Spawn weight percentage for Normal wild wolves (60%).
betterdogs:bd_spawn_aggro_percentInteger20Spawn weight percentage for Aggressive wild wolves (20%).
betterdogs:bd_spawn_paci_percentInteger20Spawn weight percentage for Pacifist wild wolves (20%).
betterdogs:bd_breed_same_chanceInteger80Percentage chance for offspring to inherit exact parent personality if both match (80%).
betterdogs:bd_breed_same_other_chanceInteger10Percentage chance for offspring to mutate to a variant personality (10%).
betterdogs:bd_breed_mixed_dominant_chanceInteger40Percentage chance for dominant Normal inheritance when breeding Normal + Variant (40%).
betterdogs:bd_breed_mixed_recessive_chanceInteger40Percentage chance for recessive variant inheritance when breeding Normal + Variant (40%).
betterdogs:bd_enable_inbred_curingBooleantrueIf true, feeding a Golden Apple cures genetic inbreeding penalties.
betterdogs:bd_show_runt_particlesBooleanfalseIf true, tamed runt (inbred) wolves emit subtle rotten flesh particles.
betterdogs:bd_guard_patrol_range_aggressiveInteger12Aggressive guard patrol radius in blocks (12 blocks).
betterdogs:bd_guard_patrol_range_normalInteger0Normal guard patrol radius in blocks (0 = stationary post).
betterdogs:bd_guard_patrol_range_pacifistInteger3Pacifist guard patrol radius in blocks (3 blocks).
betterdogs:bd_horn_command_rangeInteger64Maximum distance in blocks for goat horn commands to reach owned wolves (64 blocks).
betterdogs:bd_horn_override_durationInteger600Duration in ticks for tactical horn state overrides (600 ticks = 30 seconds).
betterdogs:bd_allow_unrestricted_dog_ridingBooleanfalseIf true, permits commanding dogs to ride any vehicle entity.
betterdogs:bd_gift_feed_thresholdInteger10Interactions required before a tamed wolf brings morning gifts (10).
betterdogs:bd_pack_flanking_tacticsBooleantrueIf true, wolves dynamically surround targets instead of attacking in a straight line.
betterdogs:bd_flanking_raycast_checkBooleantrueIf true, performs raycasts to verify flanking paths are clear of walls/deep drops.
betterdogs:bd_nemesis_systemBooleantrueIf true, wolves hold a temporary pack grudge against mob types that kill pack mates.
betterdogs:bd_nemesis_duration_daysInteger3Number of in-game days a pack holds a grudge against a mob type (3 days).
betterdogs:bd_debuggingBooleanfalseEnables detailed AI system logs and unlocks /betterdogs debug subcommands.

NOTE

True sandbox freedom with over 30 namespaced GameRules: Allowing players and server admins to fine-tune everything from pack flanking tactics to breeding inheritance odds without artificial caps is a core design invariant. If you enjoy having complete server sovereignty, consider tipping on Ko-fi to support my ongoing development!


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