Ground Feeding & Favorite Treats
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🥩 Infobox: Ground Feeding & Treats Summary
| Parameter | Specification |
|---|---|
| Ground Food Eating | Automatic raw/cooked meat eating (bd_dogs_eat_raw_food, bd_dogs_eat_cooked_food) |
| Ground Food Refusal Trait | 30% chance born tamed dog refuses ground food (bd_refuse_ground_food_chance) |
| Favorite Treat Seeding | Deterministically seeded per wolf UUID (bd_favorite_treats) |
| Gift Feed Threshold | 10 positive interactions (bd_gift_feed_threshold) |
| Gift Interaction Cooldown | 100 ticks (5 seconds) (bd_gift_interaction_cooldown) |
🍖 1. Ground Food Pathing & Self-Healing
Injured tamed dogs automatically scan for dropped raw or cooked meat items on the ground:
- Healing: Eating ground meat restores health and triggers heart particles (
self_serviceadvancement). - Refusal Trait: Tamed-from-birth dogs with ground food refusal trait ignore dropped ground meat, requiring direct hand feeding.
🎁 2. Favorite Treats & Morning Gifts
Favorite Treats (bd_favorite_treats)
Each wolf has a unique hidden favorite treat item:
- Effect: Hand-feeding a wolf its favorite treat triggers an instant full heal, heart particles, and happy Zoomies!
Morning Gifts
Wolves with high positive interaction counts (bd_gift_feed_threshold) bring morning gifts upon sunrise:
- Aggressive Gifts: Bones (40%), Rotten Flesh (35%), Arrows (15%).
- Pacifist Gifts: Sweet Berries (30%), Seeds (25%), Flowers (20%), Mushrooms (15%).
🍖 Solo Dev Note: Having your dog happily bring you gifts at dawn and sprint around with the zoomies after eating their favorite treat creates genuine emotional attachment. If these heartwarming companion details bring a smile to your face, consider buying me a coffee on Ko-fi!
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