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Ground Feeding & Favorite Treats

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🥩 Infobox: Ground Feeding & Treats Summary

ParameterSpecification
Ground Food EatingAutomatic raw/cooked meat eating (bd_dogs_eat_raw_food, bd_dogs_eat_cooked_food)
Ground Food Refusal Trait30% chance born tamed dog refuses ground food (bd_refuse_ground_food_chance)
Favorite Treat SeedingDeterministically seeded per wolf UUID (bd_favorite_treats)
Gift Feed Threshold10 positive interactions (bd_gift_feed_threshold)
Gift Interaction Cooldown100 ticks (5 seconds) (bd_gift_interaction_cooldown)

🍖 1. Ground Food Pathing & Self-Healing

Injured tamed dogs automatically scan for dropped raw or cooked meat items on the ground:

  • Healing: Eating ground meat restores health and triggers heart particles (self_service advancement).
  • Refusal Trait: Tamed-from-birth dogs with ground food refusal trait ignore dropped ground meat, requiring direct hand feeding.

🎁 2. Favorite Treats & Morning Gifts

Favorite Treats (bd_favorite_treats)

Each wolf has a unique hidden favorite treat item:

  • Effect: Hand-feeding a wolf its favorite treat triggers an instant full heal, heart particles, and happy Zoomies!

Morning Gifts

Wolves with high positive interaction counts (bd_gift_feed_threshold) bring morning gifts upon sunrise:

  • Aggressive Gifts: Bones (40%), Rotten Flesh (35%), Arrows (15%).
  • Pacifist Gifts: Sweet Berries (30%), Seeds (25%), Flowers (20%), Mushrooms (15%).

🍖 Solo Dev Note: Having your dog happily bring you gifts at dawn and sprint around with the zoomies after eating their favorite treat creates genuine emotional attachment. If these heartwarming companion details bring a smile to your face, consider buying me a coffee on Ko-fi!


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