Scale item stack limits dynamically across weapons, potions, and armor.

Engine-level subsystems engineered for zero-allocation performance and sandbox player agency.
Raise default 16 and 64 stack caps up to 99 or maximum limits.
Consistent stack sizes across inventories, chests, hoppers, and barrels.
Fine-grained data tags to exclude or include specific item categories.
Configure global or per-category stack multipliers on the fly.