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Item Clumps Integration

Overview

Stack Size Adjuster works in direct synergy with Item Clumps (item_clumps >=1.0.18+26.2). While Stack Size Adjuster controls item stack limits in inventories and container drop caps, Item Clumps handles nearby ground entity merging.


🤝 Synergistic Mechanics Breakdown

[ Container Break Event ]
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           v
[ Stack Size Adjuster: InventoryDropHelper ]
Splits stack into capped entity count (e.g. max 8 entities per slot)
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           v
[ Entities Spawned on Ground ]
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           v
[ Item Clumps Mod: Ground Entity Merging ]
Scans 3.5 block radius and merges item entities into a single entity pile
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           v
[ Single High-Count Item Entity ] (Zero Lag!)

📊 Feature Synergy Matrix

Responsibility LayerHandled ByBenefit
Inventory Stack LimitsStack Size AdjusterCustom 64/16/1 limits dynamically enforced in chests & players
Container Break Entity SpawningStack Size AdjusterPrevents spawning thousands of entities during container breaks
Ground Entity Radius MergingItem ClumpsMerges dropped entities into single stacks up to integer limits
Item Pick-Up MechanicsMinecraft Core & MixinsPicks up merged entity stacks directly into expanded slots

When running with Item Clumps, set max_drop_entities to 8 (or 1 for ultra-high performance):

text
/gamerule stack-size-adjuster:max_drop_entities 8

This ensures container drops radiate visually with 8 initial entities, which Item Clumps immediately consolidates into a single entity pile.

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