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📋 Matrice de compatibilité des versions et des outils ​

📌 Avis de non-responsabilité concernant le code source du dépôt : La documentation de ce Wiki reflète l'état actuel du code source dans le dépôt, qui peut inclure des commits récents non publiés ou des fonctionnalités en cours de développement en avance sur les versions publiques sur CurseForge et Modrinth.


🏛️ La politique « 1 Jar 1 Version » ​

Creative Fly Speed adhère strictement à la politique 1 Jar 1 Version :

  • Zéro JAR universel hybride : chaque version cible de Minecraft est développée et compilée sous forme de sous-projet indépendant.
  • Sous-projets dédiés :
    • Creative Fly Speed/ (ancre Minecraft 26.2)
    • Creative Fly Speed v26.3/Creative Fly Speed 26.3/ (ancre Minecraft 26.3)
  • Exception pour la bibliothèque universelle : le seul module multi-version est DasikLibrary.

📊 Complete Technical Compatibility Matrix ​

Minecraft AnchorMod Release TargetFabric LoaderFabric APIJava RuntimeMappings / ParchmentDasikLibrary VersionRelease Status
Minecraft 26.31.0.0+26.3>=0.19.30.156.1+26.3Java 25 (>=25)Yarn 26.3-snapshot-6 / Parchment 2026.01.22>=1.8.36🟢 Active Current
Minecraft 26.21.0.0+26.2>=0.16.100.142.1+26.1Java 25 (>=25)Yarn 26.1-snapshot-11+build.1 / Parchment 2026.01.22>=1.6.9+build.14🟡 Parity Anchor

🧩 Dependencies & Ecosystem Integration ​

DependencyDependency IDRequired BoundsSide ScopePurpose
Fabric Loaderfabricloader>=0.16.9Client & ServerMod loading environment and Mixin transformation service
Fabric APIfabric-api*Client & ServerCore lifecycle hooks and server networking event pipelines
Java Runtimejava>=25Client & ServerModern JVM features (Records, Switch pattern matching, Unnamed variables)
DasikLibrarydasiklibrary>=1.6.9 (26.2) / >=1.8.36 (26.3)Client & ServerDynamic GameRule registration (DynamicGameRuleManager) and category binding

🔒 Dedicated Server & Classloader Safety ​

Creative Fly Speed is fully engineered for multi-environment reliability:

  • Dedicated Server: Runs headless without any client graphical dependencies.
  • Pure GameRule Architecture: Speed modifications take place in ServerPlayer on the logical server, automatically transmitting ability updates to connected clients.
  • Client Independence: While client entrypoint CreativeFlySpeedFabricClient is registered for Fabric standards, unmodded vanilla clients can connect to servers running Creative Fly Speed if permitted by server packet configurations.

🗄️ Local Archive & Build Artifacts ​

Compiled mod JARs are automatically archived under:

  • Archive Jar of all versions/MC 26.3/
  • Creative Fly Speed/Archive/
  • Central Release Hub: minecraft-mod-release-hub/archives/creative-fly-speed/

Official documentation & web portal for Dasik Igaijinn mods.