📋 Kompatibilitas Versi & Matriks Toolchain
📌 Penafian Kode Sumber Repositori: Dokumentasi di Wiki ini mencerminkan status kode sumber saat ini di repositori, yang mungkin mencakup komit terbaru yang belum dirilis atau fitur eksperimental sebelum rilis publik di CurseForge dan Modrinth.
🏛️ Kebijakan "1 Jar 1 Versi"
Creative Fly Speed mematuhi Kebijakan 1 Jar 1 Versi secara ketat:
- Nol JAR Universal Frankenstein: Alih-alih refleksi berisiko, setiap rilis Minecraft dikembangkan sebagai subproyek independen.
- Subproyek Khusus:
Creative Fly Speed/(jangkar Minecraft 26.2)Creative Fly Speed v26.3/Creative Fly Speed 26.3/(jangkar Minecraft 26.3)
- Pengecualian Perpustakaan Universal: Satu-satunya modul multi-versi adalah
DasikLibrary.
📊 Complete Technical Compatibility Matrix
| Minecraft Anchor | Mod Release Target | Fabric Loader | Fabric API | Java Runtime | Mappings / Parchment | DasikLibrary Version | Release Status |
|---|---|---|---|---|---|---|---|
| Minecraft 26.3 | 1.0.0+26.3 | >=0.19.3 | 0.156.1+26.3 | Java 25 (>=25) | Yarn 26.3-snapshot-6 / Parchment 2026.01.22 | >=1.8.36 | 🟢 Active Current |
| Minecraft 26.2 | 1.0.0+26.2 | >=0.16.10 | 0.142.1+26.1 | Java 25 (>=25) | Yarn 26.1-snapshot-11+build.1 / Parchment 2026.01.22 | >=1.6.9+build.14 | 🟡 Parity Anchor |
🧩 Dependencies & Ecosystem Integration
| Dependency | Dependency ID | Required Bounds | Side Scope | Purpose |
|---|---|---|---|---|
| Fabric Loader | fabricloader | >=0.16.9 | Client & Server | Mod loading environment and Mixin transformation service |
| Fabric API | fabric-api | * | Client & Server | Core lifecycle hooks and server networking event pipelines |
| Java Runtime | java | >=25 | Client & Server | Modern JVM features (Records, Switch pattern matching, Unnamed variables) |
| DasikLibrary | dasiklibrary | >=1.6.9 (26.2) / >=1.8.36 (26.3) | Client & Server | Dynamic GameRule registration (DynamicGameRuleManager) and category binding |
🔒 Dedicated Server & Classloader Safety
Creative Fly Speed is fully engineered for multi-environment reliability:
- Dedicated Server: Runs headless without any client graphical dependencies.
- Pure GameRule Architecture: Speed modifications take place in
ServerPlayeron the logical server, automatically transmitting ability updates to connected clients. - Client Independence: While client entrypoint
CreativeFlySpeedFabricClientis registered for Fabric standards, unmodded vanilla clients can connect to servers running Creative Fly Speed if permitted by server packet configurations.
🗄️ Local Archive & Build Artifacts
Compiled mod JARs are automatically archived under:
Archive Jar of all versions/MC 26.3/Creative Fly Speed/Archive/- Central Release Hub:
minecraft-mod-release-hub/archives/creative-fly-speed/
