Skip to content

📋 Version Compatibility & Toolchain Matrix ​

📌 Repository Source Disclaimer: The documentation in this Wiki reflects the current source code state in the repository, which may include recent unreleased commits or developmental features ahead of public release builds on CurseForge and Modrinth.


🏛️ The "1 Jar 1 Version" Policy ​

Creative Fly Speed adheres strictly to the 1 Jar 1 Version Policy:

  • Zero Frankenstein Universal Jars: Rather than introducing unsafe runtime bytecode reflection or fragile classloader hacks across disparate Minecraft snapshot architectures, each Minecraft release anchor is developed and compiled as an independent, deterministic subproject.
  • Dedicated Subprojects:
    • Creative Fly Speed/ (Minecraft 26.2 anchor)
    • Creative Fly Speed v26.3/Creative Fly Speed 26.3/ (Minecraft 26.3 anchor)
  • Universal Library Exception: The only module that spans multiple versions is DasikLibrary, which adheres to strict backward-compatible API contracts.

📊 Complete Technical Compatibility Matrix ​

Minecraft AnchorMod Release TargetFabric LoaderFabric APIJava RuntimeMappings / ParchmentDasikLibrary VersionRelease Status
Minecraft 26.31.0.0+26.3>=0.19.30.156.1+26.3Java 25 (>=25)Yarn 26.3-snapshot-6 / Parchment 2026.01.22>=1.8.36🟢 Active Current
Minecraft 26.21.0.0+26.2>=0.16.100.142.1+26.1Java 25 (>=25)Yarn 26.1-snapshot-11+build.1 / Parchment 2026.01.22>=1.6.9+build.14🟡 Parity Anchor

🧩 Dependencies & Ecosystem Integration ​

Creative Fly Speed maintains an ultra-lean footprint designed for zero unnecessary runtime bloat:

DependencyDependency IDRequired BoundsSide ScopePurpose
Fabric Loaderfabricloader>=0.16.9Client & ServerMod loading environment and Mixin transformation service
Fabric APIfabric-api*Client & ServerCore lifecycle hooks and server networking event pipelines
Java Runtimejava>=25Client & ServerModern JVM features (Records, Switch pattern matching, Unnamed variables)
DasikLibrarydasiklibrary>=1.6.9 (26.2) / >=1.8.36 (26.3)Client & ServerDynamic GameRule registration (DynamicGameRuleManager) and category binding

🔒 Dedicated Server & Classloader Safety ​

Creative Fly Speed is fully engineered for multi-environment reliability:

  • Dedicated Server: Runs headless without any client graphical dependencies.
  • Pure GameRule Architecture: Speed modifications take place in ServerPlayer on the logical server, automatically transmitting ability updates to connected clients.
  • Client Independence: While client entrypoint CreativeFlySpeedFabricClient is registered for Fabric standards, unmodded vanilla clients can connect to servers running Creative Fly Speed if permitted by server packet configurations.

🗄️ Local Archive & Build Artifacts ​

Compiled mod JARs are automatically archived under:

  • Archive Jar of all versions/MC 26.3/
  • Creative Fly Speed/Archive/
  • Central Release Hub: minecraft-mod-release-hub/archives/creative-fly-speed/

Official documentation & web portal for Dasik Igaijinn mods.