Living crop biology, natural hydration, and pasture immersion.

Engine-level subsystems engineered for zero-allocation performance and sandbox player agency.
Hydration gradients, soil aeration, and biome-sensitive agricultural fertility.
Dynamic microclimates, temperature dependencies, and yield variability.
Livestock pasture rotation with enriched grass regrowth cycles.
Player-controlled hydration ranges, growth tick rates, and decay thresholds.