💔 Durabilidade e Penalidades
Ao morrer, os itens preservados sofrem desgaste: Penalidade Base (10%) + Peso por nível de encantamento (0.1%). Se o dano atingir a durabilidade máxima, o item quebra permanentemente.
🧮 Wear Penalty Formula
$$\text{Total Wear %} = \text{Base Penalty (10.0%)} + (\sum \text{Enchantment Levels} \times 0.1%)$$
$$\text{Damage Added} = \max\left(1, \text{round}\left(\frac{\text{Total Wear %}}{100} \times \text{Max Durability}\right)\right)$$
⚠️ Lethal Wear: If the calculated damage exceeds the item's remaining durability, the item breaks completely and disappears.
🔮 Echo Shard Insurance
Carregar um fragmento de eco (Echo Shard) consome 1 unidade na morte e neutraliza totalmente o desgaste de durabilidade.
- Consumes exactly 1
minecraft:echo_shardfrom main inventory. - Protects all items across equipment and inventory slots.
- Displays custom HUD notification and chime sound cue upon respawn.
