🛠️ Environnement Développeur & Builds Gradle
| Paramètre | Spécification |
|---|---|
| Version Minecraft Cible | Minecraft 26.2 (minecraft: >=26.2-) |
| Toolchain Java | Java 25 (release = 25, org.gradle.java.home=E:/JDK25) |
| Plugin Fabric Loom | net.fabricmc.fabric-loom version 1.15.2 |
| Fabric Loader | 0.19.1 (loader_version) |
| Fabric API | 0.145.4+26.1.2 |
| DasikLibrary | 1.7.4 (Dépendance Requise) |
| Commande de Build | ./gradlew build --no-daemon |
| Artefact Principal | build/libs/collapsible-game-rules-1.0.9+26.2.jar |
| Artefact des Sources | build/libs/collapsible-game-rules-1.0.9+26.2-sources.jar |
📖 Prérequis & Configuration de l'Environnement
Pour compiler et contribuer à Collapsible Game Rules depuis le code source :
- Java Development Kit (JDK) : JDK 25+ (ex. Eclipse Temurin, OpenJDK 25).
- Système de Build : Gradle 9.3+ (géré via le script wrapper
./gradlew). - IDE : IntelliJ IDEA, VS Code ou tout environnement compatible Java 25 et Loom.
🔨 Flux de Compilation et de Build
1. Cloner le Dépôt
bash
git clone https://github.com/Rifaditya/Collapsible-Game-Rule-Screen.git
cd Collapsible-Game-Rule-Screen/collapsible-game-rules2. Configurer le JDK Local
Vérifiez que gradle.properties pointe vers votre installation de JDK 25 :
properties
org.gradle.parallel=true
org.gradle.java.home=E:/JDK253. Compiler le JAR de Publication
Lancez la tâche Gradle :
bash
./gradlew build --no-daemonLes fichiers générés se trouveront dans build/libs/ :
collapsible-game-rules-1.0.9+26.2.jarcollapsible-game-rules-1.0.9+26.2-sources.jar
📜 Configuration du Build (build.gradle)
groovy
plugins {
id 'net.fabricmc.fabric-loom' version '1.15.2'
id 'maven-publish'
id 'me.modmuss50.mod-publish-plugin' version '2.0.0-beta.1'
}
version = project.mod_version
group = project.maven_group
base {
archivesName = project.archives_base_name
}
repositories {
mavenLocal()
maven { url = "https://maven.fabricmc.net/" }
mavenCentral()
}
dependencies {
minecraft "com.mojang:minecraft:${project.minecraft_version}"
implementation "net.fabricmc:fabric-loader:${project.fabric_loader_version}"
implementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
// Standalone Library (No JiJ)
implementation "net.dasik.social:dasik-library:${project.dasik_library_version}"
}
tasks.withType(JavaCompile).configureEach {
it.options.release = 25
}
loom {
mixin {
defaultRefmapName = "collapsible-game-rules-refmap.json"
}
}🔒 Sécurité à l'Exécution : ModVersionGuard
Chaque build intègre une vérification sans dépendance supplémentaire :
java
public class CollapsibleGameRulesFabric implements ModInitializer {
@Override
public void onInitialize() {
ModVersionGuard.checkClass("Collapsible Game Rules", "net.minecraft.world.level.gamerules.GameRules");
// Hard Dependency Enforcement
if (!FabricLoader.getInstance().isModLoaded("dasik-library")) {
throw new RuntimeException("Collapsible Game Rules requires DasikLibrary to function. Please install it.");
}
}
}🚀 Publication Automatisée
Le projet s'appuie sur me.modmuss50.mod-publish-plugin :
bash
./gradlew publishModsPlateformes de publication :
- Modrinth : Project ID
lObgjyJl - CurseForge : Project ID
1468932 - GitHub Releases :
Rifaditya/Collapsible-Game-Rule-Screen
