Developer Setup & Building from Source
NOTE
📌 代码仓库源码状态免责声明:本 Wiki 文档反映了代码仓库中的当前源码状态(v1.3.4+26.2)。可能包含领先于 CurseForge 与 Modrinth 公开发布版本的最新未发布提交或开发特性。
🛠️ Toolchain & Environment Specifications
| Requirement | Value |
|---|---|
| Java JDK | JDK 25 (Strictly required for MC 26.2 build toolchains) |
| Gradle | 9.3+ (--no-daemon) |
| Fabric Loom | 1.15.5+ |
| Target Minecraft | Stable MC 26.2 |
| Automated Testing | ./gradlew test (JUnit & Loom GameTest framework) |
💻 Cloning & Building Tagged JARs
1. Clone the Repository
bash
git clone https://github.com/Dasik/Natural-Reproduction.git
cd Natural-Reproduction2. Build via Gradle Wrapper
Execute ./gradlew build --no-daemon to compile, test, and package the mod:
bash
# On Linux / macOS / Git Bash
./gradlew build --no-daemon
# On Windows PowerShell
.\gradlew.bat build --no-daemon3. Automated GameTest Verification
Run automated headless tests using JUnit and Fabric Loom GameTest:
bash
./gradlew test --no-daemon4. Output Artifact Location
The compiled build output JAR file will be generated in:
text
build/libs/natural-reproduction-<version>+26.2.jar☕ 支持模组开发:如果您喜欢本模组,欢迎前往 Ko-fi 支持作者获取最新开发测试构建!
