✨ Category Prettification & Naming
| Parameter | Specification |
|---|---|
| Helper Class | net.instantgratification.collapsiblegamerules.util.CategoryPrettifier |
| Metadata Facade | net.instantgratification.collapsiblegamerules.util.DasikMetadataHelper |
| Translation Fallback | !Language.getInstance().has(key) |
| Prefix Stripping | Removes "gamerule.category." |
| Delimiter Handling | Splits by . (namespace) and regex [_-] (words) |
| Dynamic Metadata Provider | DynamicGameRuleManager.getGeneratedTranslations() |
📖 Overview
Third-party mods frequently register custom game rule categories using raw translation keys (such as gamerule.category.better-bats.better_bats or gamerule.category.item_clumps) without including localized strings in lang/en_us.json. In vanilla Minecraft, this causes raw, unreadable translation keys to appear on screen.
Category Prettification dynamically cleans, formats, and transforms unlocalized category keys into polished, human-readable Title Case strings.
⚙️ Prettification Algorithm Pipeline
The formatting logic in CategoryPrettifier.prettifyCategoryKey(String key) executes the following transformation steps:
┌─────────────────────────────────────────────────────────────────────────────┐
│ CATEGORY PRETTIFICATION PIPELINE │
├─────────────────────────────────────────────────────────────────────────────┤
│ │
│ Input Key: "gamerule.category.better-bats.better_bats" │
│ │ │
│ ▼ [Step 1: Prefix Stripping] │
│ Strip "gamerule.category." ──> "better-bats.better_bats" │
│ │ │
│ ▼ [Step 2: Namespace & Path Separation] │
│ Separate namespace "better-bats" and path "better_bats" │
│ │ │
│ ▼ [Step 3: Redundancy Normalization] │
│ Compare normalized strings: "betterbats" == "betterbats" │
│ Deduplicate to single segment: "better_bats" │
│ │ │
│ ▼ [Step 4: Delimiter Splitting & Capitalization] │
│ Split by "[_-]" ──> ["better", "bats"] │
│ Capitalize words ──> ["Better", "Bats"] │
│ │ │
│ ▼ [Step 5: String Join] │
│ Output Display Title: "Better Bats" │
│ │
└─────────────────────────────────────────────────────────────────────────────┘📊 Transformation Examples Table
| Raw GameRule Category Key | Transformed Display Label | Transformation Notes |
|---|---|---|
gamerule.category.better-bats.better_bats | Better Bats | Deduplicates redundant namespace and path. |
gamerule.category.minecraft.spawning | Spawning | Drops the default minecraft namespace. |
gamerule.category.social_mobs.wolf_pack | Social Mobs Wolf Pack | Combines distinct namespace and path segments. |
gamerule.category.custom_rules | Custom Rules | Replaces underscores with spaces and capitalizes. |
gamerule.category.instant-gratification.ore-multiplier | Instant Gratification Ore Multiplier | Splits hyphens and capitalizes all words. |
💻 Source Implementation
java
public static String prettifyCategoryKey(String key) {
if (key == null) {
return "";
}
String name = key;
if (name.startsWith("gamerule.category.")) {
name = name.substring("gamerule.category.".length());
}
// Split namespace and path if dot is present
int dotIndex = name.indexOf('.');
if (dotIndex != -1) {
String ns = name.substring(0, dotIndex);
String path = name.substring(dotIndex + 1);
// If the namespace is "minecraft", just drop it
if (ns.equals("minecraft")) {
name = path;
} else {
// Normalize for comparison
String normNs = ns.replace("-", "").replace("_", "").toLowerCase(Locale.ROOT);
String normPath = path.replace("-", "").replace("_", "").toLowerCase(Locale.ROOT);
if (normPath.contains(normNs) || normNs.contains(normPath)) {
name = path; // Use the path part since it's more specific or includes namespace
} else {
name = ns + " " + path;
}
}
}
// Split by underscore or dash
String[] parts = name.split("[_-]");
List<String> words = new ArrayList<>();
for (String part : parts) {
if (part.isEmpty()) {
continue;
}
String capitalized = part.substring(0, 1).toUpperCase(Locale.ROOT) + part.substring(1);
words.add(capitalized);
}
return String.join(" ", words);
}